Again within the PSP days of Monster Hunter, I used to be fairly irritated by the necessity to grind and farm the farms to essentially maximize development between one hunt and the following. Greater than 15 years later, I need them again… elsewhere.
The concept of solely totally different city areas which you needed to micromanage and had been cozy at the start survived till the 3DS entries of the collection, but it surely’s one thing that is been step by step pushed apart in favor of extra streamlined searching experiences with little to no fats. As Monster Hunter Wilds prepares to pounce on us in late February with extra instruments of killing and methods to navigate the wilds seamlessly, one has to marvel how lengthy it will be earlier than the idea of a everlasting city/village is dropped altogether or decreased to a very quick downtime.
Disclaimer: I do not thoughts Monster Hunter’s huge latest steps in direction of turning into extra accessible. The builders have truly excelled at making the collection extra palatable through the first 20 hours or so with World and Rise, and the brand new entry is doubling down on such additions and QoL modifications. It is a good factor so long as it does not dilute what makes the core video games so distinctive.
This method, nevertheless, straight collides with the aforementioned ‘farming’ aspect components of older video games. Monster Hunter has all the time been about mankind’s relationship with nature and the frictions born out of it even when it takes place in a wholly totally different world that is not impacted by rampant industrialization (but). Even when the precise farming components had been a little bit of a slog, particularly after dozens of hours of playtime, they’d a spot throughout the collection’ voice and really soul. Whereas my ‘gamer mind’ appreciates having much less busywork so I can spend extra time smacking wyverns on the top with huge weapons, my extra considerate aspect is sorta bummed out by the shortage of farmsteads within the newer installments.
A possible resolution? Placing a small city sim spinoff in growth. It is a style that is been booming for fairly some time however fairly often lacks an identification past ‘take a look at the lovable artwork model’ and riffing on Stardew Valley with small twists. Monster Hunter, then again, looks as if the proper match for the fundamental premise of cozy life sims. The worldbuilding and philosophy are already there, and we have performed a fundamental model of that potential recreation earlier than. A number of occasions, truly. Let my Felyne work extra jobs than administration, searching, and cooking once more!
The Monster Hunter IP isn’t any stranger to off-beat spinoffs both. Monster Hunter Now seems to be thriving on cell; Monster Hunter Puzzles is a pleasant little experiment; and Monster Hunter Tales has already grow to be a decent RPG subseries of its personal. At this level, a city sim does not sound like a distant risk. As an alternative, it is the kind of challenge that needs to be imminent if Capcom is listening to the appropriate developments.
That is when the Monkey’s Paw curls and we do get a MH city sim… only for cell. Nah, I need a totally featured, premium recreation. Give it a definite artwork model, work arduous on the visible presentation, provide you with an attractive loop that makes the many of the universe’s uniqueness and wackier aspect. Searching does not even have to be unnoticed of the formulation. What about hiring some veteran hunters to guard the city from wyverns and different monsters? Allow us to enhance and customise gathering halls! There are such a lot of prospects past farming, mining, fishing, bug gathering, beekeeping, and whatnot as introduced within the traditional titles.
Rejection of cellphones as goal platforms and gacha-like components apart, it is the kind of pitch that will be killer for transportable {hardware}, sure. With the mainline Monster Hunter entries now specializing in the ‘robust {hardware}’ Xbox-PS-PC trio, may such a recreation be a incredible third-party Nintendo unique? Animal Crossing’s reputation is at an all-time excessive after New Horizons, and I’ve little question we’ll see one other entry for the Swap 2 sooner quite than later, however that does not imply there isn’t any house for one more winner.
I is likely to be wading into ‘armchair developer’ territory right here, certain, however hear me out: I am simply an excited fan who’s not simply excited about what’s in entrance of them, but additionally in regards to the doable futures of a franchise that is given them nothing however happiness. I like Monster Hunter and would like to see it develop not simply as an action-RPG collection. It is actually in the appropriate path to turning into greater and extra appetizing for all, and the previous spinoffs talked about right here show that in addition to my principal level.
Or maybe I am simply fully misreading the franchise’s present standing and the precise affect its spinoffs have had on the final sentiment. Perhaps people would quite keep on with killing mighty beasts and outsized pests. However it is a bit of a miserable thought. I consider Monster Hunter is rather more than that, and I will be first in line and able to bat for extra peaceable makes an attempt to increase its world and lore.
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