FromSoftware has introduced Elden Ring Nightreign servers again on-line following three hours of upkeep that kicked off earlier right now. The downtime was essential to deploy the sport’s newest patch, model 1.01.3, which is now accessible throughout all platforms.
Replace 1.01.3 is a reasonably small one, and it arrives a little bit over one week after 1.01.2 was launched. Given the model numbers, it’s protected to anticipate not-so-major adjustments, even when a couple of of the patch notes are positively value highlighting.
The most recent Nightreign patch is made up nearly completely of bug fixes, nevertheless it does include a stability tweak that will increase the prospect of discovering weapons with the Insanity standing ailment within the loot pool.
Insanity is among the many lesser-used weapon components within the recreation, and the standing impact is among the many least helpful towards Nightlord bosses – besides towards Equilibrious Beast Libra. It’s totally probably that FromSoftware desires gamers to run into extra Insanity weapons extra typically so as to make that combat a little bit simpler.
By way of bug fixes, one of many extra amusing addresses a difficulty that triggered the injury dealt to some enemies when destroying their weak factors – because of Ironeye’s Marking ability – to be increased or decrease than meant, relying on the state of affairs.
One cheeky bug that labored in gamers’ benefit triggered the Lightning injury obtained to be nullified when the Passive Impact Energy of the Nice Historical Dragon was lively, which you get from the Bolt of Gransax weapon.
Learn on beneath for the total change log:
Normal stability changes
Bug fixes
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Adjusted the Whirlwind ability impact visibility when the Relic Impact “[Guardian] Elevated period for Character Ability” is lively.
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Mounted a bug the place the Demon Service provider would spawn close to the Night time’s Tide when the Demon Service provider curse occasion was encountered.
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Mounted a bug the place injury dealt to some enemies when destroying weak factors created by Ironeye’s “Marking” ability was increased or decrease than anticipated.
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Mounted a bug the place the Lightning Injury obtained from enemies can be nullified when affected by the Passive Impact “Energy of the Nice Historical Dragon” of the “Bolt of Gransax” weapon.
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Mounted a bug the place the Final Artwork gauge was stuffed greater than anticipated when attacking some enemies.
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Mounted a bug the place the Relic Impact “Switching Weapons Provides an Affinity Assault” didn’t correctly replicate the attribute when utilized to Bows and Crossbows.
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Mounted a bug the place the quantity of Runes wanted to buy Unusual weapons from retailers incorrectly calculated.
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Mounted a bug the place gamers would lose a battle after being revived from close to dying towards a Nightlord or different Night time bosses.
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Mounted a bug in some Multiplayer battles towards a Nightlord the place the digicam wouldn’t show on the appropriate angle when not concentrating on an enemy.
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Mounted a bug the place lingering character phantoms didn’t seem in Limveld.
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Added employees data within the recreation’s credit score.
Steam-only changes
In different Nightreign information, dataminer Zullie the Witch just lately explored how the sport’s controversial revive mechanic truly works, revealing some fascinating insights into the numbers behind all of it. In case you’re in search of practical recommendation as an alternative, there’s no higher than our Elden Ring Nightreign information. Hit up the hyperlink, and test for brand spanking new updates each week.
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