One of many primary options you’ll see within the Commander mode for Prepared or Not is the Officer Traits. Each one of many AI-controller officer squad mates on this mode has a particular trait. There are numerous completely different traits, with a few of them being good for survival, whereas others could make it simpler to subdue suspects. Figuring out what all of them do and the way they work is essential right here! So, learn on for our full information on all Officer Traits.
Officer Traits Information | Prepared or Not
First issues first, let’s discuss learn how to really unlock the Officer Traits. In the beginning of the marketing campaign and whenever you rent a brand new officer, you’ll discover that their trait has a lock image on it, as proven above.
These traits begin unlocking after you full 2 missions with the officer in your energetic squad, however just one officer unlocks at a time. Which means it should take a complete of 5 missions to unlock all traits for a brand new squad of 4 officers, for instance.
As soon as unlocked, these will present a everlasting passive impact to your total squad so long as the officer with the trait is within the squad. In a means, this finally ends up that means that you must select officers in Commander mode primarily based on their traits, as these is usually a large game-changer!
Moreover, some traits may also stack to amplify their results. That implies that, for instance, having two officers with the Armorer trait will present a much bigger increase than only one officer. This doesn’t apply to all traits, nonetheless, but it surely’s nonetheless price protecting in thoughts.
With these fundamentals laid down, let’s go over the results of each single Officer Trait within the sport so you already know what they really do!
Record of All Officer Traits
- Armorer – Will increase the sturdiness of you and your squad’s armor by 50%. Additionally will increase harm discount for armor by +5%. Doesn’t stack.
- Breacher – Improve harm to the Morale of civilians and suspects everytime you use any breaching methodology, similar to Battering Rams or kicking doorways. This makes them much less more likely to act out of line. Stacks as much as 4 occasions: +25%, +50%, +65%, +75%.
- Intimidator – Makes it in order that civilians and suspects passively take Morale harm each time they have a look at you or squad members. Stacks twice: +50%, +100%.
- Kicker – Permits you and squad members to open doorways immediately with a single kick. Doesn’t stack.
- Ethical Officer – Reduces Stress on your officers everytime you arrest civilians or suspects. Solely works if they’re alive, not lifeless or unconscious. Stacks 4 occasions: +50%, +100%, +130%, +150%.
- Negotiator – Will increase the prospect of civilians and suspects surrendering in your and your squad’s first Compliance yell. Stacks 4 occasions: +25%, +50%, +55%, +60%.
- Nutritionist – Will increase the Well being of you and your total squad. Stacks as much as 4 occasions: +25%, +30%, +33%, +35%.
- Pacifier – Offers an opportunity for suspects and civilians to immediately give up when hit by less-than-lethal ammo and grenades. Stacks as much as 4 occasions: +25%, +50%, +55%, +60%.
- Paramedic – Has a 50% likelihood to stop a squad member from being Killed In Motion. As a substitute, they are going to be Hospitalized to allow them to get well and resume work. Can stack as much as 4 occasions, with every stack giving a 50% likelihood to 1 extra officer.
- Riot Management – Extends the period of Stuns from grenades and less-than-lethal ammo dealt by you and your squad. Stacks as much as 4 occasions: +33%, +66%, +75%, +80%.
- S.B.A.G.S – Reduces Stress on your total squad. Appears to not activate within the Elephant mission. Stacks as much as 4 occasions: -20%, -35%, -40%, -50% Stress.
- Veteran – Improves accuracy and response time for the squad. Stacks as much as 4 occasions: +15%, +30%, +35%, +40%.
Officer Traits Suggestions
Now that you already know all the results of all the Officer Traits in Prepared or Not, we figured we’d end off this information with some suggestions.
As you may’ve observed, the stacking results have some notable diminishing returns. In the event you plan to stack a trait, it’s ultimate to stay to 2 stacks at most, except for Paramedic. The diminishing returns merely make it extra worthwhile to produce other traits as a substitute of a 3 or 4 stack of a single one.
Moreover, we extremely advocate having 1 Armorer and 1 Nutritionist. The general increase to your entire squad’s survivability is simply too robust and is usually a game-changer. That is very true if you happen to’re nonetheless new to the sport!
With these two picked up, you could have 2 remaining slots that rely upon what playstyle you’re going for. For less-than-lethal, we advocate both 2 Pacifiers or 1 Pacifier and 1 Intimidator/Negotiator. For deadly playstyles, we advocate 2 Veterans to make your squad pinpoint correct.
That’s all it’s essential know concerning the Officer Traits in Prepared or Not! For extra assist with this deep tactical FPS, take a look at our newbie’s information primarily based on the 2025 console launch.
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